As a public service, SpiritualGaming.com shall be posting information and updates about games while they are still in the development phase -- this will keep you informed of new developments in the area of spiritual gaming and it will open a door to the possibility of your involvement in the development process.
Many developers rely upon feedback from testers and knowledgeable sources in the field during the design and development process. This makes for a better game.
By posting updates about these new games in the works, we hope to encourage the free exchange between game designers and game players.
If you have a game project you'd like to let folks know about, please click here to add the project.
The Labyrinth Reader's Society is working on a game involving the concepts of Kubler-Ross' 5 Stages of pre-Death. You've heard of after-life experiences. We'll this is all part of the pre-Death experience. One would think that all of life is a pre-Death experience. Well, that is not so. Only when thrust into full confront with the true inevitability of one's mortality does the pre-Death experience begin.
First issued as a cross-over art/spirituality project over twelve years ago, this game is headed for re-release in larger edition. The first (now extremely collectible) edition was limited to 100 copies -- hand manufactured and painted. Created by Techno-Zen-Shaman design team of E.J. Gold and Claude Needham, this game is art, zen, and an open invitation for a group of folks to have a rather enlightening time together.
Produced by the same folks that brought you "Monotony" this game goes beyond Monotony, way beyond. If you'd like to be one of the lucky few to recieve a pre-production collectible version of Xtreme Monotony use our contact page and ask for information. They have two early versions. One for $3.95 and another for $19.95. They can explain the difference when you write.